The first Pokemon Go Fest in Chicago on Saturday was a hot mess — like Charizard hot.
Who’s to blame? Niantic CEO John Hanke said software problems prevented some players from being able to connect to the game, but the biggest issue was congested mobile networks.
Pokemon Go Fest was supposed to bring fans of the AR game together to pursue colorful Pokemon creatures. Instead, gamers at the ticketed event complained they couldn’t access the mobile app and bemoaned long lines that caused them to miss significant goings-on. When Hanke went on stage during the event, he was greeted with boos and chants of “We can’t play.”
Hanke laid out what went wrong with the Chicago event in a lengthy blog post Tuesday. While a game software problem was “resolved” quickly, Hanke said many players were unable to access Pokemon Go or the internet throughout the day due to network congestion.
“A more protracted problem was caused by oversaturation of the mobile data networks of some network providers,” wrote Hanke in the post. “This caused many attendees to be unable to access Pokemon GO or other Internet services.”
Hanke said the major carriers were provided detailed estimates on attendance and required data. He added that some carriers also “deployed Cellular on Wheels (COWs) to extend their capacity.” Apparently this still wasn’t enough to support the crowd of Pokemon Go players.
Niantic offered to refund tickets to the event and gave all attendees $100 in Pokecoins, the app’s in-game currency, and a Legendary Pokemon. Hanke said the company would use this as a learning experience for several more Pokemon Go events scheduled this summer.
Tech Enabled: CNET chronicles tech’s role in providing new kinds of accessibility.
The iceberg, saddled with the uneventful name A-68, separated from the Larsen C ice shelf and immediately got compared in size to the US state of Delaware and the amount of water in Lake Ontario.
The Landsat view is a composite created from images taken on July 14 and July 21 by the satellite’s Thermal Infrared Sensor. The satellite has monitored the natural phenomenon over the course of its evolution from a thin crack to a full-blown iceberg.
Nimbus isn’t exactly Lightroom, though it apparently uses some of the same tools, including those for basic light and color adjustments, refraction, brush and gradient correction. Nimbus also standard options, like copy and paste, a way to see the original photo easily and a histogram display. What sets the cloud app apart, though, is that the photos and the modifications are both stored in the cloud, which obviates any need to sync photos and rely on your Lightroom installs having the same setups. The cloud-based editing app reportedly has an automatic image tagging system, too. Both of these features are similar to those in Apple’s iCloud Photo Library.
According to the screenshots, Adobe’s upcoming app, with a beta due this year, also seems to have a non-destructive workflow, letting you edit your images without worrying about losing the initial image. The interface is closer to the iPad version of Lightroom, reports MacGeneration, and seems to includs 1TB of cloud storage — quite a bit more than the standard 20GB that current Creative Cloud users have access to.
An Adobe spokesperson sent us the following statement. “We mistakenly shared Project Nimbus with a small group of Adobe Creative Cloud customers. As you will recall from MAX in October 2016, Project Nimbus is next-generation photo editing technology that we have been exploring as part of our Lightroom and Photoshop ecosystems. We cannot share any further details at this time but will keep you posted on future developments.”
Uncharted: The Lost Legacy looks like another great adventure
Even though you won’t be following Nathan Drake on another globetrotting treasure hunt, it looks like there’s lots to enjoy in The Lost Legacy if you’re an Uncharted fan.
by Ashley Esqueda
It’s only been just over a year since we said goodbye to charming treasure hunter Nathan Drake and his pals in Uncharted 4: A Thief’s End, but we’re already being treated to more from the universe in Uncharted: The Lost Legacy. What started as an expansion turned into a fully-fledged game in the Uncharted universe set about a year after the events of A Thief’s End. So if you weren’t ready to stop climbing, fighting and exploring on your PS4, Naughty Dog’s got you covered.
So what’s different in The Lost Legacy? This time around, recurring Uncharted character Chloe Frazer is the hero. She’s exploring India in search of the fabled Golden Tusk of Ganesh. Since she faces off against Asav, a notorious war profiteer also on the hunt for the tusk, she enlists the help of a woman familiar with combat: Nadine Ross, one of Uncharted 4’s villains. It’s an interesting pairing, as these two don’t have any allegiance or long-time loyalty to the other; because of that, interactions I got to see offered rich backstory and fun banter.
My play time was brief, but packed with all the things that make an Uncharted game: I discovered lost treasures, flung myself across vast crevasses, climbed precarious rock faces, fought armed goons working for my foe, solved a couple puzzles and drove recklessly around a massive open space. There’s a definite callback to Uncharted 4’s Madagascar area, which was one of the highlights of that game’s features, but Naughty Dog chose to expand The Lost Legacy wider than they’ve ever done before.
The area I played in (India’s Western Ghats) was a good example of the game’s “linear freedom.” Instead of seeing a vast area with one lone destination and some smaller points of interest, Chloe and Nadine offer a variety of options for you to check out. You’ll still need to end up in the same place, but it is a little less linear than previous installments, and I liked being able to decide which areas to tackle and in what order. Naughty Dog calls this “wide-linear,” which is a nice way of saying “a really, really big line,” but for Uncharted, it totally works.
According to Game Director Kurt Margenau, the team also chose to narrow the scope of Lost Legacy compared to the globe-trotting locales of its predecessors — you’ll spend the game in one region of India this time around. It’s still really beautiful, even if you aren’t galavanting across the planet (bonus: it looks even better on PS4 Pro). In addition, the multiplayer and survival modes from Uncharted 4 are included with The Lost Legacy, so anyone hoping for some online play should be satisfied.
There are some new game mechanics, including a fun little lock picking function for Chloe, a new collectible that’s tradable for in-game items, some added stealth abilities for avoiding combat, and Chloe’s cell phone, which can snap pictures of any magnificent sights you happen to come across.
From what I saw (which was pretty close to the finished product, since the game ships August 22), if you’re hoping for Naughty Dog to remake the wheel when it comes to Uncharted, this probably won’t satisfy your needs. But if you loved Uncharted 4 and want a second helping of some really good comfort food? Uncharted: The Lost Legacy will probably be your jam.
Qualcomm is defending itself against critics who say its patent dispute with Apple is really about quashing competition.
Earlier this month Qualcomm filed a complaint with the US International Trade Commission, accusing Apple’s iPhones of infringing six of its mobile patents. As part of the filing, Qualcomm wants the ITC to ban the import of certain iPhones that don’t use Qualcomm chips, as well as ban Apple from selling devices it has already brought into the US. That would include iPhone 7 and 7 Plus models running on ATT and T-Mobile, as well as certain iPads. Those devices use Intel’s 4G chips, while phones from other carriers like Verizon use Qualcomm’s processors.
Last week, Intel and others critics accused Qualcomm of trying to use the courts to snuff out competition. In a public statement to the ITC, Intel described itself as “Qualcomm’s only remaining competitor” in the mobile chip market. The Computer Communications Industry Association — a trade group that represents Google, Amazon, Facebook and other tech companies — also urged the ITC to reject Qualcomm’s proposed ban, saying it would harm consumers by enabling anti-competitive behavior.
In response to those comments, Qualcomm said its critics are waging a “coordinated effort aimed at misdirecting” the ITC.
In a filing with the trade regulator Monday, the company argued that its proposed important ban isn’t about competition with Intel. Qualcomm called the mobile chip market “robust” and said “Apple can purchase and utilize any LTE modem it chooses so long as it does not infringe Qualcomm’s asserted patents.”
Instead, Qualcomm said, the import ban is about Apple devices that infringe “technologies relating to the design, structure, and operation of products with envelope tracking technology, voltage shifter circuitry, flashless boot, power management circuitry, enhanced carrier aggregation, and graphics processing units.”
Qualcomm, the world’s biggest provider of mobile chips, maintains that no modern handset — including the iPhone — would have been possible “without relying upon Qualcomm’s fundamental cellular technologies.” The company derives a significant portion of its revenue from licensing that technology to hundreds of handset manufacturers and others.
Qualcomm declined to comment beyond the filing. Apple didn’t immediately respond to a request for comment.
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The TiVo peanut-style remote has only changed slightly over the years, but ZatzNotFunny points out that a new revision is close to release. Labeled S6V, this Bluetooth Low Energy (BLE) connected remote popped up in FCC filings, while a clearer image appeared in an earlier leak along with a trademark for TiVo Bolt Vox and TiVo Mini Vox. TiVo will hardly be the first company to put a microphone inside its remote, as the Apple TV control is built around Siri and even Comcast has a version already available. The manual included in the filing describes a two-button pairing process with the TiVo and back buttons, for the company’s first Bluetooth unit since the TiVo Slide keyboard-equipped remote.